Computational Thinking

P6/7 have been taking part in a number of Computational Thinking lessons this year to help develop their understanding of taking a complex problem and breaking it down it smaller, more manageable problems that a computer (human or machine) could carry out and solve.

This has involved exploring and creating our own algorithms for school tasks (like sharpening a pencil), magic tricks and algorithms using emojis as symbols instead of words.

They have also looked at the rules/algorithms used in snakes and ladders, edited some of the rules and then invented their own versions of snakes and ladders. The children then got to test these new rules with their buddies in P1 and P2.

Finally, the class have looked at how data is stored and organised so that it can be efficiently searched for and retrieved. This has been done through trading cards and Top Trumps cards. We explored Star Wars trading cards and how different children prioritised different data when swapping the cards with their friends. Then the children created their own Top Trumps game based on Edinburgh restaurants – this allowed them to learn about data parameters where minimum and maximum values were used.


Dyson Ideas Box

Primary 5a and b have been taking part in an exciting project run by the James Dyson Foundation called the ‘Dyson Ideas Box.’

In this project the children learnt about James Dyson and how his desire to make products work more efficiently led to the creation of the Dyson vacuum cleaner and Dyson Airblade fan. The children learnt about product design engineering and went through the process of product design, coming up with some very creative and imaginative solutions to make everyday products better.

Later on this year their designs will be entered into the Primary Engineers Special Leader award where some lucky designers could have their products made by engineers at Strathclyde University, good luck Primary 5!